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Fallout 4's 1.6 Update Arrives on PS4 and Xbox One

News Bot Jul 18, 2016

  1. News Bot

    News Bot Chaos Immortal

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    It took a bit longer than expected to arrive on Xbox One, but all versions of Fallout 4 now have access to update 1.6.
    Bethesda announced on Twitter earlier today that the Xbox One patch had been deployed, and this was followed a short time later by the arrival of the PS4 version. The Xbox One version was scheduled to get the patch last week following its July 5 release on PC, but no timeline was offered for its launch on PS4.
    [​IMG]Along with some bug fixes, this update enhances Codsworth's vocabulary with more than 300 new names, increasing the odds that he'll be able to vocalize the name you chose for your character. (You can see the full list of names here.) It also adds support for upcoming DLC and new icons in Workshop mode related to DLC items.
    New DLC arrives soon, with Vault-Tec Workshop launching on all platforms on July 26. That will then be followed by Fallout 4's final DLC release, Nuka-World, in August.
    The full patch notes follow below.
    [h=3]Fallout 4 1.6 Update[/h][h=4]New Features:[/h]
    • ExitSave - Exiting to the Main Menu or Desktop (PC only) will create an ExitSave. During next play session, the ExitSave will delete itself after you load it. The Exitsave works in all difficulty levels including Survival.
    • New add-on-specific icons in Workshop mode
    • More than 300 new player names added to Codsworth's vocabulary
    • Support for upcoming add-ons
    [h=4]Fixes:[/h]
    • General stability and performance improvements
    • Fixed a crash related to targeting an enemy weapon while in VATS
    • Fixed an issue where a Companion would become stuck walking and unable to run
    • Fixed issue in "Mankind Redefined" to prevent the player from getting stuck in elevators while in Mass Fusion Building
    • In "Boston After Dark" quest now completes properly when waiting for Old Man Stockton
    • Fixed occasional issue where player would become permanently invisible
    • Dead settlers can no longer be commanded or assigned to supply lines
    • Fixed issue where deleting saved games would cause other saves to disappear
    • Fixed occasional issues with activating mods that did not come from Bethesda.net
    • Minor bug fixes and optimizations to Mods load order and browsing



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